Jeffery Madoncle

This Art piece was inspired by the Popular Aardman art style. the makers of Wallace and Gromit, This is my take on it,

A snippet of the mood board, This piece was heavily influenced by the Aardman art style, but i wanted to add a few different elements in the details and how it would be shaded.

A snippet of the mood board, This piece was heavily influenced by the Aardman art style, but i wanted to add a few different elements in the details and how it would be shaded.

A snippet of the mood board: the three main features that influenced the design of this character

A snippet of the mood board: the three main features that influenced the design of this character

The Base model was done in Maya and was basically a back and forth between that and ZBrush to aid in sculpting, (Clay render rendered in Arnold)

The Base model was done in Maya and was basically a back and forth between that and ZBrush to aid in sculpting, (Clay render rendered in Arnold)

Clay render turnaround

Clay render turnaround

I Used the Udim workflow for this project, It's quicker to set up especially when you have a large number of pieces where you want to maintain a high pixel density across the character and have an easy plugin of the textures in Maya etc

I Used the Udim workflow for this project, It's quicker to set up especially when you have a large number of pieces where you want to maintain a high pixel density across the character and have an easy plugin of the textures in Maya etc

A snippet of the mood board, as i said earlier, i wanted to keep the Aardman style as the baseline but add a different flare to it, so these are some of the art pieces and pictures that inspired the whole look

A snippet of the mood board, as i said earlier, i wanted to keep the Aardman style as the baseline but add a different flare to it, so these are some of the art pieces and pictures that inspired the whole look

A snippet of texturing in substance

A snippet of texturing in substance

Bolo Tie Design

Bolo Tie Design

Buckle Design

Buckle Design

I Usually swap out between xgen and ornatrix from time to time, the basic fundamentals of both of them are similar, as is all run on guides and how you place them, followed by shaping the guides to your liking and adding layers of effects on top of the

I Usually swap out between xgen and ornatrix from time to time, the basic fundamentals of both of them are similar, as is all run on guides and how you place them, followed by shaping the guides to your liking and adding layers of effects on top of the

Turnaround before post-editing, rendered in redshift, using the Aces Color space

Turnaround before post-editing, rendered in redshift, using the Aces Color space

Full MoodBoard

Full MoodBoard